shellui.ui package¶
shellui.ui.abstracts module¶
- class shellui.ui.abstracts.AbstractLayout(*args, **kwargs)¶
Bases:
BaseElementRepresents abstract class for interface elements layout
- add_elements(*args, **kwargs)¶
- class_base_tag = 'AbstractLayout'¶
- render()¶
Builds element contents
- Returns:
String if the widget is last one, else elements list
- search_elements_by_tag(tag: str) Collection¶
- update()¶
Updates element state
- class shellui.ui.abstracts.AbstractWidget(*args, **kwargs)¶
Bases:
BaseElementRepresents abstract class for interface widgets
- class_base_tag = 'AbstractWidget'¶
- class shellui.ui.abstracts.BaseElement(*args, **kwargs)¶
Bases:
ABCRepresents abstract base class for all interface elements and layouts
- class BaseFlags(*args, **kwargs)¶
Bases:
Protocol- get_flag(key) bool¶
- isFixedSize: bool¶
- set_flag(key, value) None¶
- class_base_tag = 'BaseElement'¶
- deselect() None¶
Sets widget state to “ElementState.MISSED”
- abstract render() str | List[Buffer]¶
Builds element contents
- Returns:
String if the widget is last one, else elements list
- select() None¶
Sets widget state to “ElementState.SELECTED”
- set_fixed_size(*args, **kwargs)¶
- set_floating_size()¶
- abstract update() Any¶
Updates element state
shellui.ui.board module¶
- class shellui.ui.board.Button(*args, **kwargs)¶
Bases:
LabelRepresents graphical button element
- class_base_tag = 'Button'¶
- class shellui.ui.board.CheckBox(*args, **kwargs)¶
Bases:
LabelRepresents graphical checkbox element
- class_base_tag = 'CheckBox'¶
- get_size()¶
- isChecked()¶
- on_click(key)¶
- render()¶
Builds element contents
- Returns:
String if the widget is last one, else elements list
- class shellui.ui.board.HLayout(*args, **kwargs)¶
Bases:
LayoutRepresents a vertical layout
- class_base_tag = 'HLayout'¶
- class shellui.ui.board.Label(*args, **kwargs)¶
Bases:
WidgetRepresents graphic text label element
- class_base_tag = 'Label'¶
- get_size()¶
- render()¶
Builds element contents
- Returns:
String if the widget is last one, else elements list
- set_text(text: str)¶
- class shellui.ui.board.Layout(*args, **kwargs)¶
Bases:
AbstractLayout- class_base_tag = 'Layout'¶
- deselect()¶
Sets widget state to “ElementState.MISSED”
- get_size()¶
- key_down(key) bool¶
- key_up(key) bool¶
- on_click(key) Any¶
- select()¶
Sets widget state to “ElementState.SELECTED”
- update()¶
Updates element state
- class shellui.ui.board.VLayout(*args, **kwargs)¶
Bases:
LayoutRepresents a vertical layout
- class_base_tag = 'VLayout'¶
shellui.ui.root module¶
- class shellui.ui.root.Root(*args, **kwargs)¶
Bases:
LayoutRepresents link between layout and terminal
- read_keys()¶
Reads key in terminal and sends it to layout’s key_pressed event
- refresh() None¶
Sets rendering buffer for terminal and builds layout’s element buffer
- render()¶
Builds element contents
- Returns:
String if the widget is last one, else elements list
- set_layout(layout: BaseElement) None¶
Sets main layout for root
- update()¶
Updates layout’s element state